use bevy::{prelude::*, sprite::Wireframe2dPlugin, log::LogPlugin};

use crate::tutorials::bevy::plugins::hello_plugin::HelloPlugin;


pub fn app_main() {
    App::new()
        .add_plugins((DefaultPlugins, MeshPickingPlugin))
        // .add_plugins(MinimalPlugins)
        .add_plugins(Wireframe2dPlugin::default())
        
        .add_plugins(HelloPlugin)
        .run();
}